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dummy
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Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2022-04-26 21:49:44 +02:00 |
renderer_rd
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Add hint_color support for vec3 in shaders
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2022-05-01 09:47:35 +03:00 |
storage
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
renderer_canvas_cull.cpp
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
renderer_canvas_cull.h
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Restore antialiasing for draw_line
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2022-04-12 13:03:56 +03:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
renderer_compositor.cpp
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Implementing OpenXR driver
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2022-02-23 12:02:24 +01:00 |
renderer_compositor.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
renderer_scene_cull.cpp
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Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2022-04-26 21:49:44 +02:00 |
renderer_scene_cull.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2022-04-26 21:49:44 +02:00 |
renderer_scene_render.h
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Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2022-04-26 21:49:44 +02:00 |
renderer_scene.cpp
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renderer_scene.h
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renderer_storage.cpp
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renderer_storage.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Merge canvas and decal into TextureStorage and add render target
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2022-04-17 12:59:50 +10:00 |
renderer_viewport.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
rendering_device.cpp
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rendering_device.h
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Add color pass flags to Forward Clustered renderer
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2022-04-01 12:12:49 +02:00 |
rendering_server_default.cpp
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
rendering_server_default.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
rendering_server_globals.cpp
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
rendering_server_globals.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
shader_compiler.cpp
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Use Filament specular models and parametrization
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2022-02-22 19:39:41 -08:00 |
shader_compiler.h
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shader_language.cpp
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Add hint_color support for vec3 in shaders
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2022-05-01 09:47:35 +03:00 |
shader_language.h
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Prevent shader crash when using precision on boolean types
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2022-04-26 12:30:24 +03:00 |
shader_types.cpp
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Remove SHADOW_ATTENUATION spatial light shader built-in
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2022-03-29 08:43:31 +03:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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