mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
5b54690323
Add duplicate option to filesystem dock
252 lines
7.7 KiB
C++
252 lines
7.7 KiB
C++
/*************************************************************************/
|
|
/* filesystem_dock.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef FILESYSTEM_DOCK_H
|
|
#define FILESYSTEM_DOCK_H
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/menu_button.h"
|
|
#include "scene/gui/option_button.h"
|
|
#include "scene/gui/progress_bar.h"
|
|
#include "scene/gui/split_container.h"
|
|
#include "scene/gui/tool_button.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/main/timer.h"
|
|
|
|
#include "os/dir_access.h"
|
|
#include "os/thread.h"
|
|
|
|
#include "dependency_editor.h"
|
|
#include "editor_dir_dialog.h"
|
|
#include "editor_file_system.h"
|
|
|
|
class EditorNode;
|
|
|
|
class FileSystemDock : public VBoxContainer {
|
|
GDCLASS(FileSystemDock, VBoxContainer);
|
|
|
|
public:
|
|
enum DisplayMode {
|
|
DISPLAY_THUMBNAILS,
|
|
DISPLAY_LIST
|
|
};
|
|
|
|
private:
|
|
enum FileMenu {
|
|
FILE_OPEN,
|
|
FILE_INSTANCE,
|
|
FILE_DEPENDENCIES,
|
|
FILE_OWNERS,
|
|
FILE_MOVE,
|
|
FILE_RENAME,
|
|
FILE_REMOVE,
|
|
FILE_DUPLICATE,
|
|
FILE_REIMPORT,
|
|
FILE_INFO,
|
|
FILE_NEW_FOLDER,
|
|
FILE_SHOW_IN_EXPLORER,
|
|
FILE_COPY_PATH
|
|
};
|
|
|
|
enum FolderMenu {
|
|
FOLDER_EXPAND_ALL,
|
|
FOLDER_COLLAPSE_ALL,
|
|
FOLDER_MOVE,
|
|
FOLDER_RENAME,
|
|
FOLDER_REMOVE,
|
|
FOLDER_NEW_FOLDER,
|
|
FOLDER_SHOW_IN_EXPLORER,
|
|
FOLDER_COPY_PATH
|
|
};
|
|
|
|
VBoxContainer *scanning_vb;
|
|
ProgressBar *scanning_progress;
|
|
VSplitContainer *split_box;
|
|
VBoxContainer *file_list_vb;
|
|
|
|
EditorNode *editor;
|
|
Set<String> favorites;
|
|
|
|
Button *button_reload;
|
|
Button *button_favorite;
|
|
Button *button_tree;
|
|
Button *button_display_mode;
|
|
Button *button_hist_next;
|
|
Button *button_hist_prev;
|
|
LineEdit *current_path;
|
|
LineEdit *search_box;
|
|
TextureRect *search_icon;
|
|
HBoxContainer *path_hb;
|
|
|
|
bool low_height_mode;
|
|
DisplayMode display_mode;
|
|
|
|
PopupMenu *file_options;
|
|
PopupMenu *folder_options;
|
|
|
|
DependencyEditor *deps_editor;
|
|
DependencyEditorOwners *owners_editor;
|
|
DependencyRemoveDialog *remove_dialog;
|
|
|
|
EditorDirDialog *move_dialog;
|
|
ConfirmationDialog *rename_dialog;
|
|
LineEdit *rename_dialog_text;
|
|
ConfirmationDialog *duplicate_dialog;
|
|
LineEdit *duplicate_dialog_text;
|
|
ConfirmationDialog *make_dir_dialog;
|
|
LineEdit *make_dir_dialog_text;
|
|
|
|
class FileOrFolder {
|
|
public:
|
|
String path;
|
|
bool is_file;
|
|
|
|
FileOrFolder() :
|
|
path(""),
|
|
is_file(false) {}
|
|
FileOrFolder(const String &p_path, bool p_is_file) :
|
|
path(p_path),
|
|
is_file(p_is_file) {}
|
|
};
|
|
FileOrFolder to_rename;
|
|
FileOrFolder to_duplicate;
|
|
Vector<FileOrFolder> to_move;
|
|
|
|
Vector<String> history;
|
|
int history_pos;
|
|
int history_max_size;
|
|
|
|
String path;
|
|
|
|
bool initialized;
|
|
|
|
bool updating_tree;
|
|
Tree *tree; //directories
|
|
ItemList *files;
|
|
bool import_dock_needs_update;
|
|
|
|
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths);
|
|
void _update_tree(bool keep_collapse_state);
|
|
|
|
void _update_files(bool p_keep_selection);
|
|
void _update_file_display_toggle_button();
|
|
void _change_file_display();
|
|
void _fs_changed();
|
|
|
|
void _go_to_tree();
|
|
void _go_to_file_list();
|
|
|
|
void _select_file(int p_idx);
|
|
void _file_multi_selected(int p_index, bool p_selected);
|
|
void _update_import_dock();
|
|
|
|
void _file_selected();
|
|
void _dir_selected();
|
|
|
|
void _get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const;
|
|
void _find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const;
|
|
void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const;
|
|
void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
|
|
void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
|
|
|
|
void _make_dir_confirm();
|
|
void _rename_operation_confirm();
|
|
void _duplicate_operation_confirm();
|
|
void _move_operation_confirm(const String &p_to_path);
|
|
|
|
void _file_option(int p_option);
|
|
void _folder_option(int p_option);
|
|
|
|
void _fw_history();
|
|
void _bw_history();
|
|
void _update_history();
|
|
void _push_to_history();
|
|
|
|
void _set_scanning_mode();
|
|
void _rescan();
|
|
|
|
void _favorites_pressed();
|
|
void _search_changed(const String &p_text);
|
|
|
|
void _dir_rmb_pressed(const Vector2 &p_pos);
|
|
void _files_list_rmb_select(int p_item, const Vector2 &p_pos);
|
|
void _rmb_pressed(const Vector2 &p_pos);
|
|
|
|
struct FileInfo {
|
|
String name;
|
|
String path;
|
|
StringName type;
|
|
int import_status; //0 not imported, 1 - ok, 2- must reimport, 3- broken
|
|
Vector<String> sources;
|
|
bool import_broken;
|
|
|
|
bool operator<(const FileInfo &fi) const {
|
|
return name < fi.name;
|
|
}
|
|
};
|
|
|
|
void _search(EditorFileSystemDirectory *p_path, List<FileInfo> *matches, int p_max_items);
|
|
|
|
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
String _get_drag_target_folder(const Point2 &p_point, Control *p_from) const;
|
|
|
|
void _preview_invalidated(const String &p_path);
|
|
void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
String get_selected_path() const;
|
|
|
|
String get_current_path() const;
|
|
void navigate_to_path(const String &p_path);
|
|
void focus_on_filter();
|
|
|
|
void fix_dependencies(const String &p_for_file);
|
|
|
|
void set_display_mode(int p_mode);
|
|
|
|
int get_split_offset() { return split_box->get_split_offset(); }
|
|
void set_split_offset(int p_offset) { split_box->set_split_offset(p_offset); }
|
|
void select_file(const String &p_file);
|
|
|
|
FileSystemDock(EditorNode *p_editor);
|
|
~FileSystemDock();
|
|
};
|
|
|
|
#endif // SCENES_DOCK_H
|