godot/scene
Rémi Verschelde 5e0838c58e
Merge pull request #50372 from Paulb23/code_edit_breakpoint_fixes
Fix breakpoint toggle signal not firing when expected
2021-08-12 20:33:56 +02:00
..
2d Merge pull request #51532 from nekomatata/layer-mask-accessors 2021-08-12 17:55:11 +02:00
3d Merge pull request #51532 from nekomatata/layer-mask-accessors 2021-08-12 17:55:11 +02:00
animation Some work on double support 2021-08-09 17:43:48 -05:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Organize methods in Viewport and explicitly name 3D methods with 3D 2021-08-10 09:10:34 -05:00
gui Fix breakpoint toggle signal not firing when expected 2021-08-12 14:47:10 +01:00
main Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt 2021-08-10 18:55:22 +02:00
resources Merge pull request #51572 from Chaosus/vs_fix_transform_instance 2021-08-12 21:23:18 +03:00
register_scene_types.cpp Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00