godot/scene/main
Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications
Remove unnecessary value assignments throughout the codebase
2023-07-12 15:09:26 +02:00
..
canvas_item.cpp Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_item.h Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Merge pull request #79000 from AThousandShips/owner_error 2023-07-11 11:29:30 +02:00
node.h Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Fix node internal/non-internal processing order 2023-06-27 19:19:55 +02:00
scene_tree.h Remove SceneTree debug avoidance hint 2023-06-16 17:18:47 +02:00
SCsub
shader_globals_override.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp Merge pull request #78538 from Sauermann/fix-code-simplifications 2023-07-12 15:09:26 +02:00
viewport.h Embedded Popups store their safe_rect in their embedder 2023-06-20 18:06:26 +02:00
window.cpp [Windows] Fix setting initial non-exclusive window mode. 2023-07-04 13:09:26 +03:00
window.h Fix missing enum value for Window.initial_position 2023-06-21 22:39:43 +02:00