godot/platform/windows
Fabio Alessandrelli 5dc7c920bf Fix buffer size check in UDP socket.
We were reserving 12 bytes from the buffer for ip, port, and length, but since
IPv6 introduction we should be reserving 24 (IPv6 are 16 bytes)
2017-01-23 20:18:23 +01:00
..
export Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
context_gl_win.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
context_gl_win.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
ctxgl_procaddr.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
ctxgl_procaddr.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
detect.py Improvements to scons defined WINVER/_WIN32_WINNT 2017-01-12 17:13:19 +01:00
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
godot.ico Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
joypad.cpp Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00
joypad.h More fixes to Joypad renaming. 2017-01-08 23:52:49 +01:00
key_mapping_win.cpp Windows: Define _WIN32_WINRT to 0x0600 (Vista) 2017-01-08 20:41:26 +01:00
key_mapping_win.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
lang_table.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp Merge pull request #7558 from Faless/fix_windows_output 2017-01-16 19:28:03 +01:00
os_windows.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
packet_peer_udp_winsock.cpp Fix buffer size check in UDP socket. 2017-01-23 20:18:23 +01:00
packet_peer_udp_winsock.h Implement UDP listen bind address 2017-01-23 20:18:18 +01:00
platform_config.h Move glad files to thirdparty dir 2017-01-06 22:42:19 +01:00
SCsub Finish replacement of joystick by joypad 2017-01-08 21:33:37 +01:00
stream_peer_winsock.cpp Avoid deadlock when writing/reading data on a connecting TCP socket 2017-01-23 20:18:23 +01:00
stream_peer_winsock.h Avoid deadlock when writing/reading data on a connecting TCP socket 2017-01-23 20:18:23 +01:00
tcp_server_winsock.cpp Remove set_ip_type from network classes (no longer needed) 2017-01-23 20:18:22 +01:00
tcp_server_winsock.h Implement TCP Server bind address 2017-01-23 20:15:20 +01:00