godot/editor
David Sichma 5d33cd94c8 Shader globals bugfixes
- shader globals editor displays properties correctly
- fixed some errors how globals were transferred
2020-10-21 01:34:25 +02:00
..
debugger
fileserver Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
icons
import Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
plugins Merge pull request #42904 from Xrayez/rects-rename-fixup 2020-10-19 22:34:40 +02:00
translations
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_data.cpp
doc_data.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Check for global script class information before clearing it 2020-10-05 15:45:54 -04:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Disable code to add patches menu 2020-10-19 16:31:42 +01:00
editor_export.h Disable code to add patches menu 2020-10-19 16:31:42 +01:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Update the setting when clicking Show hidden files 2020-10-06 15:42:25 +02:00
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp
editor_help.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_node.cpp Allow sorting files by type 2020-10-19 23:22:08 +02:00
editor_node.h
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
editor_plugin.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Shader globals bugfixes 2020-10-21 01:34:25 +02:00
editor_properties.h
editor_resource_preview.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
editor_resource_preview.h
editor_run_native.cpp Show android device name when connected only one device 2020-10-12 21:47:00 +09:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp
editor_settings.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Allow sorting files by type 2020-10-19 23:22:08 +02:00
filesystem_dock.h Allow sorting files by type 2020-10-19 23:22:08 +02:00
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
input_map_editor.cpp
input_map_editor.h
inspector_dock.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
inspector_dock.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
localization_editor.cpp Refactored binding system for core types 2020-10-14 15:24:30 +02:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
node_3d_editor_gizmos.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Disable code to add patches menu 2020-10-19 16:31:42 +01:00
project_export.h Disable code to add patches menu 2020-10-19 16:31:42 +01:00
project_manager.cpp
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Keep 'Editor Description' metadata when changing a Node's type 2020-10-18 11:22:54 -07:00
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
shader_globals_editor.cpp Shader globals bugfixes 2020-10-21 01:34:25 +02:00
shader_globals_editor.h