godot/modules/mono
Ignacio Roldán Etcheverry 37302b5c24
Merge pull request #55675 from raulsntos/csharp-basis-quaternion
Rename C# `Quaternion()` -> `GetQuaternion()`
2021-12-07 12:48:55 +01:00
..
build_scripts Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
editor Rename "items_count" property to "item_count" 2021-12-06 22:02:27 -06:00
glue Rename C# Quaternion() -> GetQuaternion() 2021-12-06 20:18:40 +01:00
icons
mono_gd Fix get_all_delegates method for generic classes 2021-12-04 02:54:33 +01:00
utils Fix mono build after invalid rename of KEY_READ 2021-11-15 08:49:37 +01:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp Move logic for saving project features to ProjectSettings save_custom 2021-11-25 03:08:05 -06:00
csharp_script.h
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
register_types.cpp
register_types.h
SCsub
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h