godot/core
reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
..
config Rename iterations_per_second to physics_ticks_per_second 2021-08-11 02:37:02 +02:00
crypto
debugger Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
error
extension Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
input Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
io Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
math Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
object Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
os Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
string String: Remove old NO_USE_STDLIB code path 2021-08-18 14:38:04 +02:00
templates Add the possibility to initialize the classes allocated with the PagedAllocator 2021-08-14 09:04:31 +02:00
variant Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
core_bind.cpp Merge pull request #51627 from mhilbrunner/todo-for-neikeq 2021-08-18 20:13:50 +02:00
core_bind.h Namespaces instead of underscore prefix for binds 2021-08-17 16:10:09 +02:00
core_builders.py
core_constants.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
register_core_types.h
SCsub
typedefs.h
version.h