mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 10:30:26 +08:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
580 B
XML
12 lines
580 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeUVPolarCoord" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader node that modifies the texture UV using polar coordinates.
|
|
</brief_description>
|
|
<description>
|
|
UV polar coord node will transform UV values into polar coordinates, with specified scale, zoom strength and repeat parameters. It can be used to create various swirl distortions.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|