mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 10:30:26 +08:00
c83718624f
Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
43 lines
2.1 KiB
XML
43 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AudioEffectRecord" inherits="AudioEffect" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Audio effect used for recording the sound from an audio bus.
|
|
</brief_description>
|
|
<description>
|
|
Allows the user to record the sound from an audio bus into an [AudioStreamWAV]. When used on the "Master" audio bus, this includes all audio output by Godot.
|
|
Unlike [AudioEffectCapture], this effect encodes the recording with the given format (8-bit, 16-bit, or compressed) instead of giving access to the raw audio samples.
|
|
Can be used (with an [AudioStreamMicrophone]) to record from a microphone.
|
|
[b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Recording with microphone">$DOCS_URL/tutorials/audio/recording_with_microphone.html</link>
|
|
<link title="Audio Microphone Record Demo">https://godotengine.org/asset-library/asset/2760</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_recording" qualifiers="const">
|
|
<return type="AudioStreamWAV" />
|
|
<description>
|
|
Returns the recorded sample.
|
|
</description>
|
|
</method>
|
|
<method name="is_recording_active" qualifiers="const">
|
|
<return type="bool" />
|
|
<description>
|
|
Returns whether the recording is active or not.
|
|
</description>
|
|
</method>
|
|
<method name="set_recording_active">
|
|
<return type="void" />
|
|
<param index="0" name="record" type="bool" />
|
|
<description>
|
|
If [code]true[/code], the sound will be recorded. Note that restarting the recording will remove the previously recorded sample.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamWAV.Format" default="1">
|
|
Specifies the format in which the sample will be recorded. See [enum AudioStreamWAV.Format] for available formats.
|
|
</member>
|
|
</members>
|
|
</class>
|