godot/scene/3d
2022-05-26 09:42:59 +03:00
..
area_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
area_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_listener_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_3d.h
audio_stream_player_3d.cpp Only call _update_panning during _physics_process. 2022-05-25 14:14:22 -07:00
audio_stream_player_3d.h Only call _update_panning during _physics_process. 2022-05-25 14:14:22 -07:00
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
camera_3d.h
collision_object_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
collision_object_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
collision_polygon_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_polygon_3d.h
collision_shape_3d.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
collision_shape_3d.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
cpu_particles_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
cpu_particles_3d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
decal.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
decal.h
fog_volume.cpp Add Cone and Cylinder shapes to FogVolume 2022-05-25 12:35:53 +02:00
fog_volume.h
gpu_particles_3d.cpp Tweak the GPUParticles3D Transform Align property hint for readability 2022-05-21 13:13:48 +02:00
gpu_particles_3d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gpu_particles_collision_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
gpu_particles_collision_3d.h Remove unused GPUParticlesCollisionHeightField3D.follow_camera_push_ratio property 2022-05-13 04:19:28 +02:00
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
joint_3d.h
label_3d.cpp [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials. 2022-05-23 18:15:34 +03:00
label_3d.h [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials. 2022-05-23 18:15:34 +03:00
light_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
light_3d.h
lightmap_gi.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
mesh_instance_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
mesh_instance_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Process NavigationAgent2D/3D avoidance on demand only 2022-05-20 23:47:10 +02:00
navigation_agent_3d.h Process NavigationAgent2D/3D avoidance on demand only 2022-05-20 23:47:10 +02:00
navigation_obstacle_3d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_3d.h Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_region_3d.cpp Disable threaded NavigationMesh bake on unsupported OS 2022-05-16 00:55:15 +02:00
navigation_region_3d.h Add ability to bake_navigation_mesh off thread. 2022-05-04 23:00:18 +02:00
node_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
path_3d.h
physics_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
physics_body_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
position_3d.cpp
position_3d.h
ray_cast_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reflection_probe.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
skeleton_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_ik_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
soft_dynamic_body_3d.h
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
sprite_3d.cpp Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
sprite_3d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
vehicle_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
vehicle_body_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp Fix errors when materials attached to 3d object are not freed 2022-05-26 09:42:59 +03:00
visual_instance_3d.h Fix errors when materials attached to 3d object are not freed 2022-05-26 09:42:59 +03:00
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
voxelizer.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
world_environment.cpp Make {call,set,notify}_group() immediate by default 2022-05-05 16:59:37 +02:00
world_environment.h
xr_nodes.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
xr_nodes.h