godot/scene
Haoyu Qiu 5bf8e1e426 Fixes long popup menu scroll behavior
Popup menus longer than the viewport have stange behaviors before this
fix:

* They always have one pixel outside the viewport.
* You can scroll down the long menu even if bottom outside screen and
top inside the screen. (Only menus one pixel above the screen is limited
to scroll down.)
2019-12-10 09:49:02 +08:00
..
2d Merge pull request #33857 from nekomatata/polygon-2d-antialiasing 2019-12-03 07:51:16 +01:00
3d Ensure move_and_slide() is consistent between the 2D and 3D versions. 2019-12-02 08:35:50 +01:00
animation Handle state machine travel before the start node is processed 2019-11-30 02:41:40 +01:00
audio
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Fixes long popup menu scroll behavior 2019-12-10 09:49:02 +08:00
main Added more details in Timer.start() error message. 2019-11-27 14:11:15 -05:00
resources Don't store index of root nodes 2019-12-05 01:18:48 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00