godot/platform/ios
Rémi Verschelde 49fcf4ffad Style: Cleanup header guards for consistency
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26 13:51:17 +02:00
..
api
export Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
app_delegate.h
app_delegate.mm
detect.py SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-09-23 15:21:26 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
display_server_ios.h
display_server_ios.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_gesture_recognizer.h
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
logo.png
main.m
os_ios.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
os_ios.mm Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
platform_config.h
README.md
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm
vulkan_context_ios.h
vulkan_context_ios.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation