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godot
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glslang
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Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
..
config.py
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
2024-01-11 00:42:56 +01:00
register_types.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
register_types.h
SCsub
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-06 13:46:56 +01:00