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debugger
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
fileserver
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
icons
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Tweak the editor CheckButton "presed" appearance to be more recognizable
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2020-12-20 22:32:37 +01:00 |
import
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
plugins
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
translations
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i18n: Sync translations with Weblate
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2020-12-10 14:50:29 +01:00 |
animation_bezier_editor.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
animation_bezier_editor.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
animation_track_editor_plugins.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
animation_track_editor_plugins.h
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animation_track_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
animation_track_editor.h
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Add animation reset track feature
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2020-12-20 12:45:08 +01:00 |
array_property_edit.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
code_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
code_editor.h
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[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
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2020-11-26 14:25:50 +02:00 |
connections_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
connections_dialog.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
create_dialog.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
create_dialog.h
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dependency_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
dependency_editor.h
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
dictionary_property_edit.cpp
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dictionary_property_edit.h
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doc_tools.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
doc_tools.h
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Refactor DocData into core and editor (DocTools) parts
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2020-12-02 00:48:39 +05:30 |
editor_about.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
editor_about.h
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editor_asset_installer.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_audio_buses.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
editor_audio_buses.h
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Rename the TextureProgress node to TextureProgressBar
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2020-12-14 21:35:13 +01:00 |
editor_autoload_settings.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_autoload_settings.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_builders.py
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editor_data.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_data.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
editor_dir_dialog.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
editor_dir_dialog.h
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editor_export.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_export.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
editor_feature_profile.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_feature_profile.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_file_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_file_dialog.h
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editor_file_system.cpp
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Reimplement skeletons and blend shapes
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2020-12-16 14:32:04 -03:00 |
editor_file_system.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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[Complex Text Layouts] Add variable fonts support.
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2020-12-13 18:43:39 +02:00 |
editor_fonts.h
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editor_help_search.cpp
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Show constructor arguments in Search Help panel (for basic types)
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2020-12-18 12:21:41 +03:00 |
editor_help_search.h
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Show constructor arguments in Search Help panel (for basic types)
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2020-12-18 12:21:41 +03:00 |
editor_help.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_help.h
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Refactor DocData into core and editor (DocTools) parts
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2020-12-02 00:48:39 +05:30 |
editor_inspector.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_inspector.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_layouts_dialog.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
editor_layouts_dialog.h
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editor_log.cpp
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Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
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2020-11-28 09:04:25 +01:00 |
editor_log.h
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editor_node.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_node.h
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_path.cpp
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editor_path.h
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editor_plugin_settings.cpp
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Remove connect *_compat methods
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2020-12-05 17:56:47 -05:00 |
editor_plugin_settings.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_plugin.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_plugin.h
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Make tool menu plugins use Callables for callback
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2020-12-16 20:23:51 +01:00 |
editor_properties_array_dict.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_properties_array_dict.h
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editor_properties.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_properties.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_resource_preview.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_resource_preview.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_run_native.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_run.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_run.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_sectioned_inspector.h
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editor_settings.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_settings.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_spin_slider.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
editor_spin_slider.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
editor_themes.h
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editor_translation_parser.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_translation_parser.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_vcs_interface.cpp
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editor_vcs_interface.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
export_template_manager.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
export_template_manager.h
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filesystem_dock.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
filesystem_dock.h
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FileSystemDock: List conflicting files on move
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2020-12-10 12:53:56 +01:00 |
find_in_files.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
find_in_files.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
groups_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
groups_editor.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
import_dock.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
import_dock.h
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input_map_editor.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
input_map_editor.h
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InputEvent as_text now returns readable string. Added to_string for debug strings
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2020-11-27 00:42:16 +10:00 |
inspector_dock.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
inspector_dock.h
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
localization_editor.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
localization_editor.h
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
multi_node_edit.cpp
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
multi_node_edit.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
node_3d_editor_gizmos.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
node_3d_editor_gizmos.h
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Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
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2020-12-04 19:34:50 -05:00 |
node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
plugin_config_dialog.h
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pot_generator.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
pot_generator.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
progress_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
progress_dialog.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
project_export.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
project_export.h
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Allow folder checking in export preset file list
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2020-11-14 16:37:25 +01:00 |
project_manager.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
project_manager.h
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Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
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2020-11-28 09:04:25 +01:00 |
project_settings_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
project_settings_editor.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
property_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
property_editor.h
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property_selector.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
property_selector.h
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quick_open.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
quick_open.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
register_exporters.h
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rename_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
rename_dialog.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
reparent_dialog.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
reparent_dialog.h
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scene_tree_dock.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
scene_tree_dock.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
scene_tree_editor.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
scene_tree_editor.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
script_create_dialog.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
script_create_dialog.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
SCsub
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settings_config_dialog.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
settings_config_dialog.h
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shader_globals_editor.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
shader_globals_editor.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |