godot/modules/websocket
2019-06-15 17:21:08 +02:00
..
doc_classes Expose WebSocket set_buffers and document it. 2019-06-15 17:21:08 +02:00
config.py
emws_client.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_client.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_peer.cpp
emws_peer.h
emws_server.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_server.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
lws_client.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
lws_client.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
lws_helper.cpp
lws_helper.h
lws_peer.cpp
lws_peer.h
lws_server.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
lws_server.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
packet_buffer.h Enable warnings=extra on clang and GCC testers. 2019-04-02 17:14:47 +02:00
register_types.cpp Move IDHandler JS module to platform from Websock 2019-04-12 12:41:49 +02:00
register_types.h
SCsub Revert "Update libwebsockets to 3.1 (plus UWP patch)" 2019-05-01 14:41:47 +02:00
websocket_client.cpp
websocket_client.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
websocket_macros.h
websocket_multiplayer_peer.cpp Expose WebSocket set_buffers and document it. 2019-06-15 17:21:08 +02:00
websocket_multiplayer_peer.h Expose WebSocket set_buffers and document it. 2019-06-15 17:21:08 +02:00
websocket_peer.cpp
websocket_peer.h
websocket_server.cpp
websocket_server.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00