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forward_clustered
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Merge pull request #57535 from Calinou/visibility-range-fade-use-easing
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2022-02-10 18:18:53 +01:00 |
forward_mobile
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Merge pull request #57104 from clayjohn/VULKAN-sky-conflict
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2022-02-10 17:46:42 +01:00 |
shaders
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RendererRD: Remove binding specifier for push constants
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2022-02-11 18:42:32 +01:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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effects_rd.cpp
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Merge pull request #57682 from clayjohn/VULKAN-canvas-blur
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2022-02-07 10:16:50 +01:00 |
effects_rd.h
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Optimize and fix backbuffer gaussian blur
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2022-02-05 15:03:39 -08:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_canvas_render_rd.h
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_compositor_rd.cpp
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_compositor_rd.h
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_scene_environment_rd.cpp
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_environment_rd.h
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
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2022-02-10 17:31:54 +01:00 |
renderer_scene_gi_rd.cpp
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Tweak default SDFGI settings for better quality
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2022-02-06 15:28:59 +01:00 |
renderer_scene_gi_rd.h
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Merge pull request #54677 from Calinou/voxelgi-default-low-quality
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2022-02-10 17:35:52 +01:00 |
renderer_scene_render_rd.cpp
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Merge pull request #57904 from V-Sekai/fix_double_free_warning
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2022-02-15 08:30:44 +01:00 |
renderer_scene_render_rd.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
renderer_scene_sky_rd.cpp
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Fix 3D sky update performance regression
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2022-02-10 20:21:28 +01:00 |
renderer_scene_sky_rd.h
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Update Sky lights in sky setup function
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2022-01-23 15:06:49 -08:00 |
renderer_storage_rd.cpp
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Free surface vertex_buffers after vertex_arrays due dependencies
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2022-02-10 10:34:34 +00:00 |
renderer_storage_rd.h
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Optimize and fix backbuffer gaussian blur
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2022-02-05 15:03:39 -08:00 |
SCsub
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shader_rd.cpp
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shader_rd.h
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