godot/core/object
2023-04-26 10:44:52 +02:00
..
callable_method_pointer.cpp
callable_method_pointer.h Complete support of callables of static methods 2023-04-12 18:12:19 +02:00
class_db.cpp Add peace-of-mind checks to API hash caching 2023-04-26 10:44:52 +02:00
class_db.h Improve reliability of editor docs cache 2023-04-25 11:40:56 +02:00
make_virtuals.py Add GodotTypeInfo::Metadata to MethodInfo 2023-01-26 15:51:34 +01:00
message_queue.cpp Complete support of callables of static methods 2023-04-12 18:12:19 +02:00
message_queue.h Complete support of callables of static methods 2023-04-12 18:12:19 +02:00
method_bind.cpp
method_bind.h Avoid losing references to objects in the native-scripting boundary 2023-02-03 17:48:41 +01:00
object_id.h
object.cpp Merge pull request #72421 from myaaaaaaaaa/signal-hashmap 2023-04-25 19:26:35 +02:00
object.h Merge pull request #72421 from myaaaaaaaaa/signal-hashmap 2023-04-25 19:26:35 +02:00
ref_counted.cpp
ref_counted.h
script_language_extension.cpp Remove unused ScriptLanguage methods 2023-02-26 22:30:56 -08:00
script_language_extension.h Remove unused ScriptLanguage methods 2023-02-26 22:30:56 -08:00
script_language.cpp Add Engine::unregister_script_language and make Engine::register_script_language returns a Error 2023-02-10 19:50:24 +01:00
script_language.h Remove unused ScriptLanguage methods 2023-02-26 22:30:56 -08:00
SCsub
undo_redo.cpp
undo_redo.h
worker_thread_pool.cpp
worker_thread_pool.h More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00