godot/modules/openxr/doc_classes
Malcolm Nixon c316eee929 Add bone update option to OpenXRHand to allow preserving original hand scale.
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
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OpenXRAction.xml
OpenXRActionMap.xml
OpenXRActionSet.xml
OpenXRAPIExtension.xml
OpenXRExtensionWrapperExtension.xml
OpenXRHand.xml Add bone update option to OpenXRHand to allow preserving original hand scale. 2024-01-15 23:55:13 -05:00
OpenXRInteractionProfile.xml
OpenXRInteractionProfileMetadata.xml
OpenXRInterface.xml OpenXR: Add support for hand tracking source extension 2024-01-10 16:58:40 +11:00
OpenXRIPBinding.xml