mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
767e374dce
Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#include "string.h"
|
|
|
|
#include <algorithm>
|
|
#include <ctype.h>
|
|
|
|
namespace embree
|
|
{
|
|
char to_lower(char c) { return char(tolower(int(c))); }
|
|
char to_upper(char c) { return char(toupper(int(c))); }
|
|
std::string toLowerCase(const std::string& s) { std::string dst(s); std::transform(dst.begin(), dst.end(), dst.begin(), to_lower); return dst; }
|
|
std::string toUpperCase(const std::string& s) { std::string dst(s); std::transform(dst.begin(), dst.end(), dst.begin(), to_upper); return dst; }
|
|
|
|
Vec2f string_to_Vec2f ( std::string str )
|
|
{
|
|
size_t next = 0;
|
|
const float x = std::stof(str,&next); str = str.substr(next+1);
|
|
const float y = std::stof(str,&next);
|
|
return Vec2f(x,y);
|
|
}
|
|
|
|
Vec3f string_to_Vec3f ( std::string str )
|
|
{
|
|
size_t next = 0;
|
|
const float x = std::stof(str,&next); str = str.substr(next+1);
|
|
const float y = std::stof(str,&next); str = str.substr(next+1);
|
|
const float z = std::stof(str,&next);
|
|
return Vec3f(x,y,z);
|
|
}
|
|
|
|
Vec4f string_to_Vec4f ( std::string str )
|
|
{
|
|
size_t next = 0;
|
|
const float x = std::stof(str,&next); str = str.substr(next+1);
|
|
const float y = std::stof(str,&next); str = str.substr(next+1);
|
|
const float z = std::stof(str,&next); str = str.substr(next+1);
|
|
const float w = std::stof(str,&next);
|
|
return Vec4f(x,y,z,w);
|
|
}
|
|
}
|