godot/scene
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
2d Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
3d Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
main Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resources Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_scene_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub