godot/scene/resources
2023-01-31 11:54:41 +02:00
..
default_theme Clean-up, harmonize, and improve StyleBox API 2023-01-19 20:02:21 +03:00
animation_library.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation.cpp Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
animation.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
audio_stream_polyphonic.cpp Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US 2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.cpp allowed negative DoF blur transition in the editor 2023-01-20 20:39:49 -06:00
camera_attributes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
capsule_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
circle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
convex_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment.cpp Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties 2023-01-19 21:53:02 +01:00
environment.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.cpp [SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
font.h [SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
gradient.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
immediate_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
immediate_mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
importer_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
importer_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material.cpp Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2023-01-24 12:24:53 +02:00
material.h Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2023-01-24 12:24:53 +02:00
mesh_data_tool.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_data_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_library.cpp Merge pull request #63667 from AntonioDell/bugfix/63549 2023-01-21 11:32:28 +01:00
mesh_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh.cpp Merge pull request #70377 from dsnopek/server-export-mk2 2023-01-23 22:13:28 +01:00
mesh.h Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
multimesh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_mesh.cpp Rework const on NavigationServer methods 2023-01-07 17:29:00 -08:00
navigation_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene.cpp GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
packed_scene.h Update instances of scenes which have been reimported. 2023-01-16 13:46:33 -08:00
particle_process_material.cpp Merge pull request #70716 from Calinou/particles-tweak-animation-offset-property-hint 2023-01-10 11:01:14 +01:00
particle_process_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
polygon_path_finder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
primitive_meshes.cpp Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
primitive_meshes.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
rectangle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_format_text.cpp GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
resource_format_text.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
SCsub
segment_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
segment_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_include.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_frames.cpp Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
sprite_frames.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
style_box.cpp Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-28 00:21:05 -08:00
style_box.h Remove size restrictions from StyleBoxTexture 2023-01-26 17:11:37 +01:00
surface_tool.cpp Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat 2023-01-26 12:32:31 -06:00
surface_tool.h Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat 2023-01-26 12:32:31 -06:00
syntax_highlighter.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_paragraph.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
text_paragraph.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.cpp Handle gltf binary 2023-01-27 02:02:02 -08:00
texture.h Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
theme.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tile_set.cpp Merge pull request #72186 from groud/improve_tileset_3to4_conversion 2023-01-27 19:26:46 +01:00
tile_set.h Merge pull request #72186 from groud/improve_tileset_3to4_conversion 2023-01-27 19:26:46 +01:00
video_stream.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_nodes.cpp Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
visual_shader_nodes.h Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
visual_shader_particle_nodes.cpp Add few improvements for VisualShaderNodeParticleRandomness 2023-01-09 20:33:45 +03:00
visual_shader_particle_nodes.h Add few improvements for VisualShaderNodeParticleRandomness 2023-01-09 20:33:45 +03:00
visual_shader_sdf_nodes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_sdf_nodes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
visual_shader.h Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
world_2d.cpp Create default World navigation maps on demand only 2023-01-30 02:51:14 +01:00
world_2d.h Create default World navigation maps on demand only 2023-01-30 02:51:14 +01:00
world_3d.cpp Create default World navigation maps on demand only 2023-01-30 02:51:14 +01:00
world_3d.h Create default World navigation maps on demand only 2023-01-30 02:51:14 +01:00
world_boundary_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
world_boundary_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00