godot/scene
Rémi Verschelde 1f886d1f31
Merge pull request #39867 from clayjohn/Sprite3D-mesh
Use mesh instead of immediate for drawing Sprite3D
2020-07-06 16:36:27 +02:00
..
2d Provide warning when using polygon shapes in CollisionShape2D node 2020-07-06 14:16:28 +02:00
3d Merge pull request #39867 from clayjohn/Sprite3D-mesh 2020-07-06 16:36:27 +02:00
animation Merge pull request #39803 from TwistedTwigleg/3.2.skeleton_ik_scale_fix 2020-07-06 16:16:57 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Format remote printerr properly in script debugger output 2020-07-02 17:43:37 +02:00
gui Fixed separation of ports on GraphNode 2020-07-03 15:34:30 +02:00
main Fix signal duplication bug when duplicating node with instanced children 2020-06-11 09:37:47 +08:00
resources Merge pull request #39867 from clayjohn/Sprite3D-mesh 2020-07-06 16:36:27 +02:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00