..
animated_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animated_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animation_library.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
animation_library.h
animation.cpp
Fix incorrect cast when animating int
2023-09-04 11:58:29 +02:00
animation.h
Expose interpolation methods for 3D track in Animation class
2023-04-25 01:45:14 +09:00
atlas_texture.cpp
Fix multiple usability issues in the texture region editor
2023-08-27 14:25:49 +02:00
atlas_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
audio_stream_polyphonic.cpp
Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h
Simplify AudioStreamPolyphonic
2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
audio_stream_wav.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
bit_map.cpp
Fix size error in BitMap.opaque_to_polygons
2023-04-28 19:01:02 +02:00
bit_map.h
bone_map.cpp
Remove some unused signals
2023-01-31 18:54:04 +01:00
bone_map.h
box_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
box_shape_3d.h
camera_attributes.cpp
Change property hint range for camera attributes exposure multiplier
2023-07-06 22:14:47 -05:00
camera_attributes.h
camera_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
camera_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
canvas_item_material.cpp
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
canvas_item_material.h
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
capsule_shape_2d.cpp
Fixed width of CapsuleShape2D::get_rect + set center to center of shape
2023-05-14 18:09:07 +02:00
capsule_shape_2d.h
capsule_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
capsule_shape_3d.h
circle_shape_2d.cpp
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
circle_shape_2d.h
compressed_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
Warn if a concave shape is assigned to ConvexPolygonShape2D
2023-02-11 21:58:35 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
convex_polygon_shape_3d.h
curve_texture.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
curve_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
curve.cpp
Add handles to control Curve3D tilt
2023-08-12 14:55:38 +08:00
curve.h
Add handles to control Curve3D tilt
2023-08-12 14:55:38 +08:00
cylinder_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
cylinder_shape_3d.h
environment.cpp
Clamp Volumetric Fog Length property to prevent rendering issues
2023-08-10 15:55:36 +02:00
environment.h
fog_material.cpp
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
fog_material.h
font.compat.inc
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
font.cpp
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
font.h
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
gradient_texture.cpp
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient_texture.h
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient.cpp
Merge pull request #77779 from KoBeWi/emit_changed()
2023-06-10 12:11:25 +02:00
gradient.h
Add Linear SRGB and OKLab color spaces to Gradient.
2023-05-26 16:18:01 -03:00
height_map_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
height_map_shape_3d.h
image_texture.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
image_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
immediate_mesh.cpp
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
immediate_mesh.h
importer_mesh.cpp
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
2023-06-20 00:01:55 +02:00
importer_mesh.h
Add Mesh ConvexDecompositionSettings wrapper
2023-04-07 22:39:25 +02:00
label_settings.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
label_settings.h
material.cpp
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
material.h
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
Cleanup MeshLibrary changed signals
2023-08-19 11:56:31 +02:00
mesh_library.h
mesh_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh.cpp
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
mesh.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_3d.cpp
Fix potential crashes in navmesh bake geometry functions
2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
navigation_mesh.cpp
Add clear() function to NavigationMesh / NavigationPolygon
2023-07-07 16:27:39 +02:00
navigation_mesh.h
Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
2023-07-25 21:26:16 +02:00
navigation_polygon.cpp
Add clear() function to NavigationMesh / NavigationPolygon
2023-07-07 16:27:39 +02:00
navigation_polygon.h
Add clear() function to NavigationMesh / NavigationPolygon
2023-07-07 16:27:39 +02:00
packed_scene.cpp
Fix index in loading of Array[Node]
2023-06-19 23:19:38 +02:00
packed_scene.h
Fix PackedScene::get_last_modified_time()
always returns 0
2023-07-09 17:01:41 +08:00
particle_process_material.cpp
Fix GPUParticle2D offset stutter
2023-08-25 09:59:05 +02:00
particle_process_material.h
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
physics_material.cpp
physics_material.h
placeholder_textures.cpp
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
placeholder_textures.h
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
polygon_path_finder.cpp
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
polygon_path_finder.h
portable_compressed_texture.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
portable_compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
primitive_meshes.cpp
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
primitive_meshes.h
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
rectangle_shape_2d.cpp
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h
resource_format_text.cpp
Fix ImageTextureLayered serialisation issues.
2023-07-23 13:54:04 +02:00
resource_format_text.h
Fix ImageTextureLayered serialisation issues.
2023-07-23 13:54:04 +02:00
SCsub
Move default theme files to scene/theme
2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
separation_ray_shape_3d.h
shader_include.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader_include.h
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shader.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader.h
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shape_2d.cpp
shape_2d.h
shape_3d.cpp
Open up bounds of Shape3D.margin
to support other physics engines
2023-03-18 20:52:13 +01:00
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
Fix issue 74259 by setting the sky cover property back to nil when it is reset in the editor.
2023-05-21 18:35:33 +01:00
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
sphere_shape_3d.h
sprite_frames.cpp
Fix SpriteFrames
data loss on 3-to-4 conversion
2023-02-22 11:17:10 +03:00
sprite_frames.h
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
style_box_flat.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_flat.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
surface_tool.cpp
Fix parameters passing to add_triangle_fan
method.
2023-06-08 17:45:26 +02:00
surface_tool.h
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
syntax_highlighter.cpp
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
syntax_highlighter.h
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
text_file.cpp
Fix internal editor not updating when using external editor via LSP
2023-01-22 18:27:22 +08:00
text_file.h
text_line.cpp
Mark dirty flags when shaped texts are invalidated
2023-01-28 03:31:55 +01:00
text_line.h
text_paragraph.cpp
Fix issues found by a static analyzer
2023-05-30 12:47:50 +03:00
text_paragraph.h
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
texture_rd.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture_rd.h
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
theme.cpp
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
theme.h
tile_set.cpp
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
2023-08-28 20:37:04 +02:00
tile_set.h
Add option to cleanup tiles outside the texture
2023-08-28 15:15:45 +02:00
video_stream.cpp
Fix incorrect virtual function in VideoStream.set_paused
2023-07-20 15:55:18 +02:00
video_stream.h
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
visual_shader_nodes.cpp
Additional Visual Shader Nodes
2023-07-26 00:39:12 +02:00
visual_shader_nodes.h
Additional Visual Shader Nodes
2023-07-26 00:39:12 +02:00
visual_shader_particle_nodes.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
visual_shader_particle_nodes.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp
Make the dragging connections more user-friendly in visual shaders
2023-07-20 15:00:19 +03:00
visual_shader.h
Make the dragging connections more user-friendly in visual shaders
2023-07-20 15:00:19 +03:00
world_2d.cpp
Merge pull request #76713 from KoBeWi/TODO_is_now
2023-05-16 11:00:45 +02:00
world_2d.h
Fix 2D audio in multiple viewports
2023-05-03 23:09:40 +02:00
world_3d.cpp
Add ProjectSettings navigation map default up
2023-06-17 11:29:17 +02:00
world_3d.h
Create default World physics spaces on demand only
2023-01-31 18:26:52 +01:00
world_boundary_shape_2d.cpp
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
world_boundary_shape_3d.h