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renderer_rd
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Prevent a rendering crash and error spam for uniform texture array
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2021-10-20 21:30:27 +03:00 |
rasterizer_dummy.h
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Remove unimplemented Environment.ambient_light_occlusion_color property
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2021-10-07 17:47:52 +02:00 |
renderer_canvas_cull.cpp
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Rename RID's getornull() to get_or_null()
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2021-09-29 23:58:02 +02:00 |
renderer_canvas_cull.h
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_scene_cull.cpp
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Merge pull request #53790 from briansemrau/remove-distant-shadowy-void
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2021-10-19 15:17:09 +02:00 |
renderer_scene_cull.h
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Merge pull request #53523 from Calinou/remove-occlusion-color
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2021-10-07 22:26:10 +02:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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Swap args of Plane(point, normal) constructor
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2021-10-15 20:49:42 -05:00 |
renderer_scene_render.h
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Remove unimplemented Environment.ambient_light_occlusion_color property
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2021-10-07 17:47:52 +02:00 |
renderer_scene.cpp
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renderer_scene.h
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Remove unimplemented Environment.ambient_light_occlusion_color property
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2021-10-07 17:47:52 +02:00 |
renderer_storage.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
renderer_storage.h
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renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
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2021-10-19 08:11:32 +02:00 |
renderer_viewport.h
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Allow any floating-point value as a 3D rendering scale option
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2021-10-08 18:22:10 +02:00 |
rendering_device_binds.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
rendering_device_binds.h
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
rendering_device.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
rendering_device.h
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rendering_server_default.cpp
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
rendering_server_default.h
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Allow any floating-point value as a 3D rendering scale option
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2021-10-08 18:22:10 +02:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_language.cpp
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Prevent shader crash when passing constant expression to textureGather
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2021-10-21 19:46:05 +03:00 |
shader_language.h
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Added few more built-ins to shader language
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2021-10-13 20:27:36 +03:00 |
shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
shader_warnings.h
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