godot/scene/3d
Rémi Verschelde c48237967a
Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce
Remove deprecated PhysicsBody friction and bounce parameters
2020-02-12 21:49:38 +01:00
..
area.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
area.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
baked_lightmap.h GIProbes working. 2020-02-11 12:03:20 +01:00
bone_attachment.cpp
bone_attachment.h
camera.cpp WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
camera.h WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp Fixed 2D and 3D CPU Particles 2020-02-11 12:03:50 +01:00
cpu_particles.h
gi_probe.cpp doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
gi_probe.h Improved Voxel AO settings. 2020-02-11 12:05:05 +01:00
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Directional lights and shadow mapping are functional. 2020-02-11 12:01:20 +01:00
light.h Directional lights and shadow mapping are functional. 2020-02-11 12:01:20 +01:00
listener.cpp
listener.h
mesh_instance.cpp Fix to category in material. 2020-02-11 12:05:04 +01:00
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation_agent.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_agent.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_instance.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_instance.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_obstacle.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_obstacle.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation.cpp
navigation.h
particles.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
particles.h
path.cpp
path.h
physics_body.cpp Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce 2020-02-12 21:49:38 +01:00
physics_body.h Remove deprecated PhysicsBody friction and bounce parameters 2020-02-12 13:39:55 +01:00
physics_joint.cpp
physics_joint.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
remote_transform.h
SCsub
skeleton.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
skeleton.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
soft_body.cpp
soft_body.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spatial.cpp
spatial.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
sprite_3d.h Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
vehicle_body.cpp Several fixes to 3D rendering, and multimesh implementation. 2020-02-11 12:01:22 +01:00
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp Dynamic object support for GI Probes (a bit buggy still) 2020-02-11 12:03:52 +01:00
visual_instance.h Dynamic object support for GI Probes (a bit buggy still) 2020-02-11 12:03:52 +01:00
voxelizer.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
voxelizer.h GIProbe now generates a distance field on bake using CPU, for better compatibility 2020-02-11 12:03:54 +01:00
world_environment.cpp WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
world_environment.h WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00