godot/servers/xr
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
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xr_interface_extension.cpp Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
xr_interface_extension.h Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
xr_interface.cpp Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
xr_interface.h Remove unused GDNative code 2022-03-09 13:59:03 +01:00
xr_pose.cpp Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
xr_pose.h Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
xr_positional_tracker.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
xr_positional_tracker.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00