godot/core/string
Rémi Verschelde 49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
..
char_range.inc
char_utils.h
locales.h
node_path.cpp
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp
print_string.h
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
translation_po.cpp
translation_po.h
translation_server.compat.inc Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
translation_server.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
translation_server.h Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
translation.compat.inc Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
translation.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
translation.h Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
ucaps.h
ustring.cpp Merge pull request #95184 from jsjtxietian/shader-include-relative 2024-08-17 00:46:11 +02:00
ustring.h