godot/drivers
Rémi Verschelde 57416bfbce GLES2: Define 'lowp' for OpenGL 2.1
Precision qualifiers are only used on OpenGL ES 2.0 and 3.0,
and while OpenGL 3.3 defines them for compatibility (but without
practical effect), they're missing from OpenGL 2.1, so we define
them to prevent compilation errors.

Fixes #24521.
2018-12-21 15:14:58 +01:00
..
alsa Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
alsamidi SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
convex_decomp SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
coreaudio Request mic access only when is needed 2018-12-14 06:40:13 +09:00
coremidi Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
dummy Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation 2018-12-16 22:56:43 +01:00
gl_context SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
gles2 GLES2: Define 'lowp' for OpenGL 2.1 2018-12-21 15:14:58 +01:00
gles3 Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
png Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
pulseaudio Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
rtaudio Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
unix Android: Better identify thirdparty C/C++ code 2018-12-20 13:07:54 +01:00
wasapi Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
windows Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
winmidi SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
xaudio2 Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
register_driver_types.cpp Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
register_driver_types.h
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00