godot/core
2023-06-16 16:53:38 +02:00
..
config C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
crypto
debugger Fix infinite loop on EOF in the command line debugger 2023-06-11 04:20:22 -07:00
error
extension Remove GDExtension compatibility code for Godot 4.0 2023-06-07 13:01:42 -05:00
input Fix various typos with codespell 2023-06-16 08:45:35 +02:00
io Fix missing UID handling for binary formats 2023-06-16 13:40:10 +02:00
math Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
object Fix wrong alphabetical order in autocompletion sorting. 2023-06-16 14:04:07 +02:00
os Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
string
templates
variant Don't use a const reference for the enum constructor in Variant 2023-06-11 15:13:05 -05:00
core_bind.cpp Merge pull request #78000 from RandomShaper/let_users_mess_up 2023-06-10 12:12:13 +02:00
core_bind.h Let user scripts disable thread safety checks 2023-06-09 18:24:01 +02:00
core_builders.py
core_constants.cpp
core_constants.h
core_globals.cpp
core_globals.h
core_string_names.cpp
core_string_names.h
doc_data.cpp Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
doc_data.h Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
register_core_types.cpp Properly free core types in reverse order 2023-05-30 17:47:12 +02:00
register_core_types.h
SCsub
typedefs.h
version.h