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bind
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Merge pull request #11823 from endragor/virtual-keyboard-height
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2017-10-04 18:16:28 +02:00 |
helper
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Fix files header
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2017-09-01 21:07:55 +07:00 |
io
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Merge pull request #12423 from tagcup/zstd_1.3.2
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2017-10-27 20:28:59 +02:00 |
math
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Fixed memory leak with AStar class
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2017-10-22 18:37:02 -04:00 |
os
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move button/joy constants to enums
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2017-10-23 13:36:50 +08:00 |
allocators.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array.cpp
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Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
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2017-10-09 16:36:09 +02:00 |
array.h
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Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
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2017-10-09 16:36:09 +02:00 |
class_db.cpp
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
class_db.h
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
color_names.inc
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color.cpp
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Merge pull request #11208 from kitsune/hex-color-shortcuts
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2017-09-19 23:33:25 +02:00 |
color.h
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Implement +,-,/, * and negate operators for Color type.
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2017-09-16 13:09:49 -04:00 |
command_queue_mt.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
command_queue_mt.h
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Many fixes to SSAO, should be good now.
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2017-10-22 13:52:48 -03:00 |
compressed_translation.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
compressed_translation.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
core_string_names.cpp
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
core_string_names.h
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
dictionary.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
dictionary.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
engine.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
engine.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
error_list.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
error_macros.cpp
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Improved *_FAIL_INDEX error macros to print the index/size
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2017-10-22 12:17:41 -03:00 |
error_macros.h
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Improved *_FAIL_INDEX error macros to print the index/size
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2017-10-22 12:17:41 -03:00 |
func_ref.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
func_ref.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
global_constants.cpp
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move button/joy constants to enums
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2017-10-23 13:36:50 +08:00 |
global_constants.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
hashfuncs.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
image.cpp
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Cleanup unnecessary debug prints
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2017-10-21 20:41:07 +02:00 |
image.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
input_map.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
input_map.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
int_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
list.h
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Provide NativeScript properties in definition order
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2017-09-05 12:45:23 +07:00 |
make_binders.py
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
map.h
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Small fix in core/set.h and similar fix in core/map.h
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2017-10-24 15:59:54 +01:00 |
message_queue.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
message_queue.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
method_bind.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
method_bind.h
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Fix typos 'a' and 'an'
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2017-09-02 21:19:06 +07:00 |
method_ptrcall.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_path.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
oa_hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
object.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
object.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ordered_hash_map.h
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Fix various assorted warnings
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2017-09-08 14:57:48 +02:00 |
packed_data_container.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
packed_data_container.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pair.h
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Merge pull request #10318 from endragor/ordered-hash-map
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2017-09-01 13:09:30 +02:00 |
path_remap.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_remap.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pool_allocator.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
pool_allocator.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
print_string.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
print_string.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_settings.cpp
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Add an option to use zstd's recently introduced long range matching (off by default).
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2017-10-27 12:26:13 -04:00 |
project_settings.h
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Made directory scan optional
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2017-10-10 23:45:54 +11:00 |
ref_ptr.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ref_ptr.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reference.cpp
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
reference.h
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
register_core_types.cpp
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Adds 'exposed' field to ClassInfo
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2017-10-09 23:49:17 +02:00 |
register_core_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
resource.cpp
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Fixes ERR_EXPLAIN being overwritten
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2017-09-06 04:43:07 +02:00 |
resource.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rid.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ring_buffer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
safe_refcount.cpp
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
safe_refcount.h
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
script_debugger_local.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_local.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_remote.cpp
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Fix formatting of debug log overflow
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2017-10-16 22:10:11 +02:00 |
script_debugger_remote.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_language.cpp
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Removes Script::get_node_type()
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2017-10-25 20:11:30 +02:00 |
script_language.h
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Removes Script::get_node_type()
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2017-10-25 20:11:30 +02:00 |
SCsub
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Use BoolVariable for third-party options.
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2017-09-25 14:36:30 -04:00 |
self_list.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
set.h
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Small fix in core/set.h and similar fix in core/map.h
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2017-10-24 15:59:54 +01:00 |
simple_type.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sort.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_buffer.cpp
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Add StringBuffer class
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2017-09-05 11:04:11 +07:00 |
string_buffer.h
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Add StringBuffer class
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2017-09-05 11:04:11 +07:00 |
string_builder.cpp
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_builder.h
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_db.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_db.h
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[GDnative] Add string_name api
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2017-10-08 16:47:10 +02:00 |
translation.cpp
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Add a function to get the full name of a locale
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2017-10-25 01:13:17 -05:00 |
translation.h
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Add a function to get the full name of a locale
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2017-10-25 01:13:17 -05:00 |
type_info.h
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Fix warnings comparing enums of different types
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2017-09-07 09:03:11 +02:00 |
typedefs.h
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Improved *_FAIL_INDEX error macros to print the index/size
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2017-10-22 12:17:41 -03:00 |
ucaps.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
undo_redo.cpp
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Expose more methods for UndoRedo
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2017-09-13 12:18:51 +08:00 |
undo_redo.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ustring.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ustring.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant_call.cpp
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Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
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2017-09-25 17:09:27 -03:00 |
variant_construct_string.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant_op.cpp
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Fix Color.r8/g8/b8/a8 being type float instead of type int
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2017-10-19 12:36:06 -03:00 |
variant_parser.cpp
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Optimize memory allocations in VariantParser::get_token
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2017-09-05 11:04:33 +07:00 |
variant_parser.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant.cpp
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
variant.h
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variant.h: Update comments with numeric enum values
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2017-10-20 13:18:40 +02:00 |
vector.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
version.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
vmap.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
vset.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |