godot/modules
2018-04-03 09:48:03 +03:00
..
bullet Fixed leak in BulletPhysicsServer 2018-03-13 15:24:30 -04:00
dds
enet [DOCS] Net.MultiplayerEnet: List returned errors 2018-03-13 15:55:52 +01:00
etc
freetype Disable FreeType SIMD in HTML5 builds 2018-03-06 21:43:44 +01:00
gdnative [GDNative] fixed issue with library unloading order 2018-03-31 01:45:18 +02:00
gdscript Merge pull request #17291 from Warlaan/master 2018-03-15 23:11:37 +01:00
gridmap Merge pull request #17079 from Noshyaar/leak2 2018-03-13 13:44:48 +01:00
hdr Fixes importing hdr files with extra header info 2018-03-11 19:21:09 +01:00
jpg
mbedtls Use Prepend instead of Append for mbedTLS include 2018-02-28 20:02:16 +01:00
mobile_vr add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
mono [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
ogg
opus
pvr
recast
regex doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
squish
stb_vorbis Fix silent failure of importing OGG Vorbis files 2018-03-06 21:48:30 +01:00
svg
tga
thekla_unwrap
theora doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
tinyexr
visual_script doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
vorbis
webm Fix IPhone and OSX cross compilation 2018-03-28 19:08:20 +02:00
webp
websocket s/2017/2018/g for gles2, websocket, linux appdata 2018-03-21 16:07:51 +07:00
register_module_types.h
SCsub