godot/scene
Rémi Verschelde a6db33ef89
Merge pull request #96614 from graydoubt/feat/cancel_drag
Expose `Viewport.gui_cancel_drag()` to GDScript as a counterpart to `Control.force_drag()`
2024-09-06 22:38:37 +02:00
..
2d Fix 2D debug navigation flickering with tile maps 2024-09-05 15:11:29 +02:00
3d Merge pull request #96114 from BlueCube3310/sh-lightmap-packing 2024-09-06 22:38:29 +02:00
animation Fix AnimationLibrary loading 2024-09-05 00:07:23 +02:00
audio Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active 2024-08-30 17:16:46 +02:00
debugger
gui Merge pull request #96507 from bruvzg/menu_index 2024-09-06 22:38:33 +02:00
main Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag() 2024-09-06 06:20:22 -04:00
resources Merge pull request #78656 from Repiteo/typed-dictionary 2024-09-06 22:38:13 +02:00
theme Deprecate set_min_buttons_width_from_icons 2024-09-05 15:43:54 +02:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Treat MenuBar and MenuButton as advanced UI 2024-08-28 14:26:54 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
scene_string_names.h [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
SCsub