godot/scene
Kirill Diduk 566f78bc1e Fix parameters passing to add_triangle_fan method.
Pass `p_uvs` parameter properly (instead of passing `p_uv2s` twice).

This commit fixes #77542
2023-06-08 17:45:26 +02:00
..
2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #77802 from dalexeev/tree-add-autowrap-mode 2023-06-07 11:02:02 +02:00
main Merge pull request #77842 from Sauermann/fix-unfocusable-subwindow 2023-06-08 17:38:33 +02:00
resources Fix parameters passing to add_triangle_fan method. 2023-06-08 17:45:26 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub