godot/modules/gdnative/nativescript
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
api_generator.cpp
api_generator.h
godot_nativescript.cpp
nativescript.cpp
nativescript.h
register_types.cpp
register_types.h
SCsub