godot/servers
Rémi Verschelde 58eff50bf1 Merge pull request #64268 from timothyqiu/is-finite
Add `is_finite` method for checking built-in types
2022-10-11 09:25:46 +02:00
..
audio Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
camera
debugger
extensions Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
movie_writer
navigation
physics_2d Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
physics_3d Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
rendering Merge pull request #64268 from timothyqiu/is-finite 2022-10-11 09:25:46 +02:00
text
xr Merge pull request #66898 from aaronfranke/proj-mat-columns 2022-10-05 08:35:26 +02:00
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp
display_server.h [macOS] Fix window button position and title bar size when editor scale do not match OS UI scale. 2022-10-10 10:32:41 +03:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_server_3d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp
physics_server_2d.h Merge pull request #66951 from rburing/restore_recovery_as_collision 2022-10-06 08:56:44 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
physics_server_3d.h Merge pull request #66951 from rburing/restore_recovery_as_collision 2022-10-06 08:56:44 +02:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Merge pull request #67000 from RandomShaper/split_render_further 2022-10-11 09:23:32 +02:00
rendering_server.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub
server_wrap_mt_common.h
text_server.cpp Add split caret direction markers. Fix block/overtype caret size. 2022-10-07 08:45:52 +03:00
text_server.h
xr_server.cpp
xr_server.h