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22d83bc9f6
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
27 lines
528 B
C++
27 lines
528 B
C++
#ifndef VISUALSERVERGLOBAL_H
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#define VISUALSERVERGLOBAL_H
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#include "rasterizer.h"
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class VisualServerCanvas;
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class VisualServerViewport;
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class VisualServerScene;
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class VisualServerGlobals
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{
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public:
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static RasterizerStorage *storage;
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static RasterizerCanvas *canvas_render;
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static RasterizerScene *scene_render;
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static Rasterizer *rasterizer;
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static VisualServerCanvas *canvas;
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static VisualServerViewport *viewport;
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static VisualServerScene *scene;
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};
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#define VSG VisualServerGlobals
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#endif // VISUALSERVERGLOBAL_H
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