godot/tests
Micky 59e11934d8 Rename str2var to str_to_var and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.

- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`

- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
..
core Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
data
python_build ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
scene Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
servers [Text Server] Prevent composite glyphs which incorporate kashida from being used for justification. Update TextServer tests to clean up on fail. 2022-08-05 19:35:38 +03:00
create_test.py Add a Python script to create new test suites more quickly 2022-08-20 14:41:05 +02:00
SCsub
test_macros.cpp
test_macros.h Merge pull request #61315 from lawnjelly/variant_bucket_pools 2022-08-02 15:54:18 +02:00
test_main.cpp Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +02:00
test_main.h
test_tools.h
test_utils.cpp
test_utils.h
test_validate_testing.h