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559b8fd236
Much in the way that TextureProgress was truncating the last segment of the nine slice when the value wasn't close to the end, perform similar work on the beginning segment. This fixes the beginning segment always being drawn, sometimes in the incorrect location. |
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2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |