godot/scene/2d
smix8 55923ade68 Add navigation layer bitmask helper functions
Adds helper functions to work with the navigation layer bitmask.
2022-06-19 13:47:19 +02:00
..
animated_sprite_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
animated_sprite_2d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
area_2d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
area_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_listener_2d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_2d.h
audio_stream_player_2d.cpp Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
audio_stream_player_2d.h Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
back_buffer_copy.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
back_buffer_copy.h
camera_2d.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
camera_2d.h
canvas_group.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
collision_object_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
collision_polygon_2d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
collision_polygon_2d.h
collision_shape_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_shape_2d.h
cpu_particles_2d.cpp Fix CPUParticles2D.emission_shape enum hint 2022-06-18 16:06:39 +02:00
cpu_particles_2d.h
gpu_particles_2d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
gpu_particles_2d.h
joint_2d.cpp Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
joint_2d.h
light_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
navigation_agent_2d.h Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
navigation_obstacle_2d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_2d.h Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_region_2d.cpp Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
navigation_region_2d.h Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
node_2d.cpp Add vector value linking 2022-06-14 14:58:44 +02:00
node_2d.h Fix global properties and add global skew for node2d 2022-05-24 09:49:24 +02:00
parallax_background.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
parallax_background.h
parallax_layer.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
parallax_layer.h
path_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
physics_body_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polygon_2d.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
polygon_2d.h
position_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
position_2d.h
ray_cast_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
shape_cast_2d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
shape_cast_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
skeleton_2d.h
sprite_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
sprite_2d.h
tile_map.cpp Fixes terrains for isometric tilemaps 2022-06-13 18:10:08 +02:00
tile_map.h Add terrain center bit 2022-06-10 14:37:39 +02:00
touch_screen_button.cpp
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Update VisibleOnScreenNotifier2D when rect changed 2022-05-29 23:51:24 +02:00
visible_on_screen_notifier_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00