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animated_sprite_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
animated_sprite_2d.h
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
area_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
area_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_listener_2d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_2d.h
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audio_stream_player_2d.cpp
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Audio: Expose 2D/3D panning strength parameters
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2022-06-17 13:08:48 +02:00 |
audio_stream_player_2d.h
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Audio: Expose 2D/3D panning strength parameters
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2022-06-17 13:08:48 +02:00 |
back_buffer_copy.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
back_buffer_copy.h
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camera_2d.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
camera_2d.h
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canvas_group.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
collision_object_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
collision_polygon_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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Fix CPUParticles2D.emission_shape enum hint
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2022-06-18 16:06:39 +02:00 |
cpu_particles_2d.h
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gpu_particles_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
gpu_particles_2d.h
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joint_2d.cpp
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Fix Joint3D and Joint2D warning causing a crash
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2022-05-23 12:21:13 +02:00 |
joint_2d.h
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light_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
light_2d.h
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light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
line_2d.h
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line_builder.cpp
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line_builder.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
navigation_agent_2d.h
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
navigation_obstacle_2d.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_obstacle_2d.h
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_region_2d.cpp
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
navigation_region_2d.h
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
node_2d.cpp
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Add vector value linking
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2022-06-14 14:58:44 +02:00 |
node_2d.h
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Fix global properties and add global skew for node2d
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2022-05-24 09:49:24 +02:00 |
parallax_background.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_background.h
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parallax_layer.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_layer.h
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path_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
path_2d.h
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physical_bone_2d.cpp
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physical_bone_2d.h
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physics_body_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
physics_body_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
polygon_2d.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
polygon_2d.h
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position_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
position_2d.h
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ray_cast_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
ray_cast_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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shape_cast_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
shape_cast_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
skeleton_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
skeleton_2d.h
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sprite_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
sprite_2d.h
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tile_map.cpp
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Fixes terrains for isometric tilemaps
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2022-06-13 18:10:08 +02:00 |
tile_map.h
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Add terrain center bit
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2022-06-10 14:37:39 +02:00 |
touch_screen_button.cpp
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touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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Update VisibleOnScreenNotifier2D when rect changed
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2022-05-29 23:51:24 +02:00 |
visible_on_screen_notifier_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |