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39 lines
1.2 KiB
XML
39 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="World2D" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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Class that has everything pertaining to a 2D world.
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</brief_description>
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<description>
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Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_canvas">
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<return type="RID">
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</return>
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<description>
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Retrieve the [RID] of this world's canvas resource. Used by the [VisualServer] for 2D drawing.
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</description>
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</method>
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<method name="get_direct_space_state">
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<return type="Physics2DDirectSpaceState">
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</return>
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<description>
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Retrieve the state of this world's physics space. This allows arbitrary querying for collision.
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</description>
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</method>
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<method name="get_space">
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<return type="RID">
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</return>
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<description>
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Retrieve the [RID] of this world's physics space resource. Used by the [Physics2DServer] for 2D physics, treating it as both a space and an area.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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