godot/platform/web
2024-03-04 23:41:41 +02:00
..
api
doc_classes Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
export
js
.eslintrc.engine.js
.eslintrc.html.js
.eslintrc.js
.eslintrc.libs.js
.eslintrc.sw.js
audio_driver_web.cpp
audio_driver_web.h
detect.py
display_server_web.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
display_server_web.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp
os_web.cpp
os_web.h
package-lock.json
package.json
platform_config.h
platform_gl.h
README.md
SCsub
serve.py
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.