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godot
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Rémi Verschelde
5c1b926610
Merge pull request
#88045
from Malcolmnixon/optimize-collider-regeneration
...
Optimize when colliders are regenerated for imported meshes
2024-03-09 22:19:34 +01:00
..
3d
Merge pull request
#88045
from Malcolmnixon/optimize-collider-regeneration
2024-03-09 22:19:34 +01:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp
audio_stream_import_settings.h
dynamic_font_import_settings.cpp
dynamic_font_import_settings.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
WAV importer: use cubic interpolation on resampler
2024-03-04 00:05:48 -03:00
resource_importer_wav.h
SCsub