mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
8221e7546b
Default shortcuts use the first or second letter of each word. This also adds a new shortcut to toggle the last opened bottom panel. On editor startup, this defaults to the first panel in the list (which is the Output panel).
87 lines
3.8 KiB
C++
87 lines
3.8 KiB
C++
/**************************************************************************/
|
|
/* editor_bottom_panel.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef EDITOR_BOTTOM_PANEL_H
|
|
#define EDITOR_BOTTOM_PANEL_H
|
|
|
|
#include "scene/gui/panel_container.h"
|
|
|
|
class Button;
|
|
class ConfigFile;
|
|
class EditorToaster;
|
|
class HBoxContainer;
|
|
class LinkButton;
|
|
class VBoxContainer;
|
|
|
|
class EditorBottomPanel : public PanelContainer {
|
|
GDCLASS(EditorBottomPanel, PanelContainer);
|
|
|
|
struct BottomPanelItem {
|
|
String name;
|
|
Control *control = nullptr;
|
|
Button *button = nullptr;
|
|
};
|
|
|
|
Vector<BottomPanelItem> items;
|
|
|
|
VBoxContainer *item_vbox = nullptr;
|
|
HBoxContainer *bottom_hbox = nullptr;
|
|
HBoxContainer *button_hbox = nullptr;
|
|
EditorToaster *editor_toaster = nullptr;
|
|
LinkButton *version_btn = nullptr;
|
|
Button *expand_button = nullptr;
|
|
Control *last_opened_control = nullptr;
|
|
|
|
void _switch_by_control(bool p_visible, Control *p_control);
|
|
void _switch_to_item(bool p_visible, int p_idx);
|
|
void _expand_button_toggled(bool p_pressed);
|
|
void _version_button_pressed();
|
|
|
|
bool _button_drag_hover(const Vector2 &, const Variant &, Button *p_button, Control *p_control);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void save_layout_to_config(Ref<ConfigFile> p_config_file, const String &p_section) const;
|
|
void load_layout_from_config(Ref<ConfigFile> p_config_file, const String &p_section);
|
|
|
|
Button *add_item(String p_text, Control *p_item, const Ref<Shortcut> &p_shortcut = nullptr, bool p_at_front = false);
|
|
void remove_item(Control *p_item);
|
|
void make_item_visible(Control *p_item, bool p_visible = true);
|
|
void move_item_to_end(Control *p_item);
|
|
void hide_bottom_panel();
|
|
void toggle_last_opened_bottom_panel();
|
|
|
|
EditorBottomPanel();
|
|
};
|
|
|
|
#endif // EDITOR_BOTTOM_PANEL_H
|