godot/core/string
2024-03-05 20:46:10 +02:00
..
char_range.inc Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
char_utils.h Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
locales.h Fix script name of Hant and Hans 2023-07-20 15:01:39 +08:00
node_path.cpp Added NodePath::slice method. 2023-12-13 13:30:28 -05:00
node_path.h Added NodePath::slice method. 2023-12-13 13:30:28 -05:00
optimized_translation.cpp
optimized_translation.h
print_string.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
print_string.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
string_name.h Remove _HashUnion from StringName 2024-02-14 15:38:57 -05:00
translation_po.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
translation_po.h
translation.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
translation.cpp Merge pull request #87191 from Mickeon/autocompletion-TranslationServer 2024-03-01 14:56:18 +01:00
translation.h Merge pull request #87191 from Mickeon/autocompletion-TranslationServer 2024-03-01 14:56:18 +01:00
ucaps.h
ustring.cpp Fix String::begins_with when both strings are empty 2024-03-05 20:46:10 +02:00
ustring.h Add option to add built-in strings in the POT generation 2024-02-28 11:34:26 -03:00