godot/modules/gdscript/tests
George Marques 54a1414500
GDScript: Implement pattern guards for match statement
Within a match statement, it is now possible to add guards in each
branch:

	var a = 0
	match a:
		0 when false: print("does not run")
		0 when true: print("but this does")

This allows more complex logic for deciding which branch to take.
2023-09-27 11:25:25 -03:00
..
scripts GDScript: Implement pattern guards for match statement 2023-09-27 11:25:25 -03:00
gdscript_test_runner_suite.h
gdscript_test_runner.cpp GDScript: Add INFERRED_DECLARATION warning 2023-09-22 23:13:52 +03:00
gdscript_test_runner.h
README.md
test_gdscript.cpp GDScript: Fix get_*_list() methods return incorrect info 2023-09-04 00:21:03 +03:00
test_gdscript.h
test_lsp.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00

GDScript integration tests

The scripts/ folder contains integration tests in the form of GDScript files and output files.

See the Integration tests for GDScript documentation for information about creating and running GDScript integration tests.