mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
bbff9fd7a4
Sync C# Array with Core
139 lines
5.2 KiB
C++
139 lines
5.2 KiB
C++
/**************************************************************************/
|
|
/* array.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef ARRAY_H
|
|
#define ARRAY_H
|
|
|
|
#include "core/typedefs.h"
|
|
|
|
#include <climits>
|
|
|
|
class Variant;
|
|
class ArrayPrivate;
|
|
class Object;
|
|
class StringName;
|
|
class Callable;
|
|
|
|
class Array {
|
|
mutable ArrayPrivate *_p;
|
|
void _unref() const;
|
|
|
|
public:
|
|
void _ref(const Array &p_from) const;
|
|
|
|
Variant &operator[](int p_idx);
|
|
const Variant &operator[](int p_idx) const;
|
|
|
|
void set(int p_idx, const Variant &p_value);
|
|
const Variant &get(int p_idx) const;
|
|
|
|
int size() const;
|
|
bool is_empty() const;
|
|
void clear();
|
|
|
|
bool operator==(const Array &p_array) const;
|
|
bool operator!=(const Array &p_array) const;
|
|
bool recursive_equal(const Array &p_array, int recursion_count) const;
|
|
|
|
uint32_t hash() const;
|
|
uint32_t recursive_hash(int recursion_count) const;
|
|
void operator=(const Array &p_array);
|
|
|
|
void assign(const Array &p_array);
|
|
void push_back(const Variant &p_value);
|
|
_FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
|
|
void append_array(const Array &p_array);
|
|
Error resize(int p_new_size);
|
|
|
|
Error insert(int p_pos, const Variant &p_value);
|
|
void remove_at(int p_pos);
|
|
void fill(const Variant &p_value);
|
|
|
|
Variant front() const;
|
|
Variant back() const;
|
|
Variant pick_random() const;
|
|
|
|
void sort();
|
|
void sort_custom(const Callable &p_callable);
|
|
void shuffle();
|
|
int bsearch(const Variant &p_value, bool p_before = true) const;
|
|
int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true) const;
|
|
void reverse();
|
|
|
|
int find(const Variant &p_value, int p_from = 0) const;
|
|
int rfind(const Variant &p_value, int p_from = -1) const;
|
|
int count(const Variant &p_value) const;
|
|
bool has(const Variant &p_value) const;
|
|
|
|
void erase(const Variant &p_value);
|
|
|
|
void push_front(const Variant &p_value);
|
|
Variant pop_back();
|
|
Variant pop_front();
|
|
Variant pop_at(int p_pos);
|
|
|
|
Array duplicate(bool p_deep = false) const;
|
|
Array recursive_duplicate(bool p_deep, int recursion_count) const;
|
|
|
|
Array slice(int p_begin, int p_end = INT_MAX, int p_step = 1, bool p_deep = false) const;
|
|
Array filter(const Callable &p_callable) const;
|
|
Array map(const Callable &p_callable) const;
|
|
Variant reduce(const Callable &p_callable, const Variant &p_accum) const;
|
|
bool any(const Callable &p_callable) const;
|
|
bool all(const Callable &p_callable) const;
|
|
|
|
bool operator<(const Array &p_array) const;
|
|
bool operator<=(const Array &p_array) const;
|
|
bool operator>(const Array &p_array) const;
|
|
bool operator>=(const Array &p_array) const;
|
|
|
|
Variant min() const;
|
|
Variant max() const;
|
|
|
|
const void *id() const;
|
|
|
|
void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
|
|
bool is_typed() const;
|
|
bool is_same_typed(const Array &p_other) const;
|
|
uint32_t get_typed_builtin() const;
|
|
StringName get_typed_class_name() const;
|
|
Variant get_typed_script() const;
|
|
|
|
void make_read_only();
|
|
bool is_read_only() const;
|
|
|
|
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
|
|
Array(const Array &p_from);
|
|
Array();
|
|
~Array();
|
|
};
|
|
|
|
#endif // ARRAY_H
|