godot/editor
Rémi Verschelde 5341e6010e
Allow dehardcoding documentation branch and URL in docs links
This makes it possible to change the branch of the documentation that
URLs are pointing to without having to modify all class reference
files.

In the XML class reference, the `$DOCS_URL` placeholder should be used,
and will be replaced automatically in the editor and when generating
the RST class reference.

The documentation branch string is set in `version.py`.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-11-15 13:02:21 +01:00
..
debugger Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
fileserver
icons Merge pull request #54803 from goostengine/shape-cast-2d 2021-11-12 13:28:44 -07:00
import Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
plugins Allow dehardcoding documentation branch and URL in docs links 2021-11-15 13:02:21 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-03 15:06:02 +01:00
action_map_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
action_map_editor.h
animation_bezier_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
animation_track_editor_plugins.h
animation_track_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
animation_track_editor.h reimplement ping-pong 2021-11-03 13:39:33 +09:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
code_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
doc_tools.h
editor_about.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
editor_command_palette.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_command_palette.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_data.cpp
editor_data.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_export.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_file_dialog.h
editor_file_system.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
editor_fonts.h
editor_help_search.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_help_search.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help.cpp Allow dehardcoding documentation branch and URL in docs links 2021-11-15 13:02:21 +01:00
editor_help.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_inspector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_inspector.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_layouts_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_layouts_dialog.h
editor_log.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_log.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_node.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_path.cpp
editor_path.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_paths.cpp Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
editor_paths.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin.h Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_properties_array_dict.cpp Made float, Vector2, Vector3 and similar property editors to use the default_float_step 2021-10-29 17:54:28 +05:30
editor_properties_array_dict.h
editor_properties.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_properties.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_resource_picker.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_resource_preview.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp [macOS] Add create_instance function to spawn editor copies. 2021-11-01 11:48:23 +02:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_settings.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
editor_themes.h
editor_toaster.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in _error_handler functions. 2021-11-08 23:45:08 +02:00
editor_toaster.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_zoom_widget.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
filesystem_dock.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
find_in_files.cpp Small formatting fixes in Find in Files 2021-10-27 16:13:49 +02:00
find_in_files.h
groups_editor.cpp Added ability to copy group name 2021-10-21 03:56:08 -04:00
groups_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
import_defaults_editor.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_defaults_editor.h
import_dock.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_dock.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
inspector_dock.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugin_config_dialog.h Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Allow dehardcoding documentation branch and URL in docs links 2021-11-15 13:02:21 +01:00
project_export.h
project_manager.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
property_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_selector.h
quick_open.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
quick_open.h
register_exporters.h
rename_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
reparent_dialog.cpp
reparent_dialog.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
scene_tree_dock.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_editor.cpp Merge pull request #52962 from mujpao/fix-right-click-sub-nodes 2021-10-07 23:14:07 +02:00
scene_tree_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_create_dialog.cpp
script_create_dialog.h
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
settings_config_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
settings_config_dialog.h
shader_create_dialog.cpp Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_create_dialog.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_globals_editor.cpp
shader_globals_editor.h