godot/platform/android
2022-04-04 19:31:37 +02:00
..
api
export Remove duplicate resizable settings 2022-04-04 09:18:07 -07:00
java Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
plugin
vulkan
android_input_handler.cpp
android_input_handler.h
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
display_server_android.h Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
file_access_android.cpp
file_access_android.h
java_class_wrapper.cpp
java_godot_io_wrapper.cpp Merge pull request #59866 from m4gr3d/update_default_display_scale_main 2022-04-04 19:31:37 +02:00
java_godot_io_wrapper.h Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
java_godot_lib_jni.cpp Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
java_godot_lib_jni.h Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp
java_godot_wrapper.h
jni_utils.cpp
jni_utils.h
logo.png
net_socket_android.cpp
net_socket_android.h
os_android.cpp Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
os_android.h Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
platform_config.h
README.md
run_icon.png
SCsub
string_android.h
thread_jandroid.cpp
thread_jandroid.h

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.