godot/scene
Rémi Verschelde 5306b917e6
Merge pull request #87164 from 0x0ACB/camera_fix
Rename camera `near` and `far` private members to avoid conflict with `Windows.h` defines
2024-02-12 23:29:22 +01:00
..
2d Merge pull request #88164 from smix8/fix_region_signals 2024-02-12 13:34:53 +01:00
3d Merge pull request #87164 from 0x0ACB/camera_fix 2024-02-12 23:29:22 +01:00
animation Merge pull request #86884 from Mickeon/autocompletion-AnimationNodeStateMachine 2024-02-12 13:33:44 +01:00
audio Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
debugger Merge pull request #86659 from MajorMcDoom/live-debug-local-transform 2024-02-12 13:33:35 +01:00
gui Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
main Merge pull request #87164 from 0x0ACB/camera_fix 2024-02-12 23:29:22 +01:00
resources Merge pull request #88156 from DaZang/parsed-collision-mask-2d-layer-hints 2024-02-12 13:34:44 +01:00
theme Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
property_list_helper.cpp Add PropertyListHelper 2024-01-19 20:32:04 +01:00
property_list_helper.h Add PropertyListHelper 2024-01-19 20:32:04 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Change TileMapEditor to TileMapLayerEditor 2024-02-12 10:11:45 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub